Blog archive for 2010
In 2010, 28 blog posts were published.
- VPlan4: A bit of history, posted November 29
- Heading back from NVIDIA, posted November 22
- Blog content updated/revisited, posted November 15
- Poor man's animation framework, posted November 8
- Automated testing on my latest research project, posted November 1
- Twitter, posted September 13
- Bazaar 2.2 has been released, posted August 16
- At NVIDIA, posted August 8
- Light propagation volumes, posted July 22
- Build engineering, posted July 19
- Building Qt -- fast, posted July 12
- Deus Ex 3 Trailer, or what you can do for a few hundred $ per frame, posted July 8
- GPU Pro available, posted July 5
- C++ unit testing frameworks revisited, posted July 5
- Reporting compiler bugs, posted June 28
- New blog style, posted June 20
- Disk failure (with some data loss), posted June 12
- Avoid unsigned types by default, posted May 17
- Triangle rasterization in homogeneous coordinates gotcha, posted May 3
- CSS3/JavaScript for styling: Your opinion matters, posted March 25
- Assisted texture assignment preprint available, posted March 11
- Bazaar for version control, posted March 8
- DirectX11 hints ..., posted March 1
- Back from I3D, posted February 25
- Cannot connect to WPA-PSK2 protected WLAN on Linux ..., posted January 25
- Changing XP from retail to OEM ..., posted January 18
- At the TU Munich, posted January 11
- Moving, posted January 4