Blog archive for 2005
In 2005, 47 blog posts were published.
- DirectX 10 - The beginning of the end?, posted December 20
- Boost::Signal inside a std::map, posted December 6
- Back on the OpenGL Track, Collada delayed, posted November 15
- Niven|FSG started, posted November 8
- GLExt2 goes OpenSource, posted October 27
- Boosting your C++ tools, posted October 26
- OpenOffice 2.0 is out, posted October 20
- nLite - Pimping up your Windows Installation, posted October 1
- Windows Media Player madness, posted September 11
- F13 going public, posted August 20
- Beta.Shelter13, posted August 16
- Random thoughts, posted August 12
- Support OpenGL!, posted August 8
- RAID picture, posted July 15
- RAID your shelter, posted July 14
- .obj import working, posted July 3
- War of the Worlds, posted June 30
- SH13 Pastebot, posted June 19
- New logo for Niven, posted June 2
- ASM book, posted May 28
- Niven, posted May 26
- Episode III and some C++, posted May 21
- Unreal Engine 3 Footage, posted May 19
- Some small updates, posted May 16
- Updating, posted April 23
- Getting on, posted April 10
- Some little progress, posted April 4
- Unbreak my code, say it will work again ..., posted April 3
- Update round I, posted April 2
- New comp running, bugtracker API ideas, posted February 28
- Bug tracker tracking itself, posted February 20
- First bug tracker image, posted February 17
- Bug tracker database schema finished, posted February 14
- New comp incoming again, posted February 10
- Comp blown up, posted February 6
- Bugtracker, again, posted February 2
- Books, part I and still waiting for graphics, posted January 30
- Patents and bugzilla, posted January 24
- Code review and new rig incoming, posted January 19
- Bug tracker found, posted January 18
- Bug tracking, posted January 17
- Content, content, content..., posted January 16
- Starting small..., posted January 14
- Decision ..., posted January 14
- Some random thoughts, posted January 13
- New logo, posted January 13
- Welcome to my blog, posted January 13