Anteru's blog
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  • Research
    • Assisted environment probe placement
    • Assisted texture assignment
    • Edge-Friend: Fast and Deterministic Catmull-Clark Subdivision Surfaces
    • Error Metrics for Smart Image Refinement
    • High-Quality Shadows for Streaming Terrain Rendering
    • Hybrid Sample-based Surface Rendering
    • Interactive rendering of Giga-Particle Fluid Simulations
    • Quantitative Analysis of Voxel Raytracing Acceleration Structures
    • Real-time Hybrid Hair Rendering
    • Scalable rendering for very large meshes
    • Spatiotemporal Variance-Guided Filtering for Motion Blur
    • Subpixel Reconstruction Antialiasing
    • Tiled light trees
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Blog archive for 2020

In 2020, 4 blog posts were published.

  • Five years of GPU DB, posted September 27
  • Enabling SSL in your local network, posted May 17
  • Goodbye, Bitbucket!, posted March 19
  • QEMU, KVM and trim, posted January 26

Recent posts

  • Effective meetings
    Posted on 2022-09-12
  • Advent 2021: Open source
    Posted on 2021-12-24
  • Advent 2021: Blender
    Posted on 2021-12-23
  • Advent 2021: Visual Studio Code
    Posted on 2021-12-22
  • Advent 2021: Thunderbird
    Posted on 2021-12-21
  • Older posts

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