Blog archive for 2011
In 2011, 12 blog posts were published.
- Using right/left-handed viewing systems with both DirectX & OpenGL, posted December 27
- OpenCL for realtime rendering: What's missing?, posted December 6
- Proof: Free range teapots in the land of Point Reyes, posted September 24
- C++, ownership and shared_ptr, posted September 12
- Ava source code is now public, posted September 6
- GDC Europe 2011: Day 3, with a tiny amount of Gamescom, posted August 17
- GDC Europe 2011: Day 2, posted August 16
- GDC Europe 2011: Day 1, posted August 15
- Review: PVS Studio, posted July 18
- Poor man's animation framework revisited, posted May 2
- VPlan4: Project overview, posted April 25
- Notes section, posted January 17