Tag Archives: research

Ava source code is now public

A dear reader asked whether the Ava source code is public, and yes, it is now! Ava is a small video-processing tool I’ve been using for producing videos for publications (I have already blogged everything interesting about it.) It took … Continue reading

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Poor man’s animation framework revisited

Recently, I described the simple animation system I used for videos while at NVIDIA. After coming back, I’ve finally had some time to fix some remaining issues and and get a useful tool out of it. The core requirements remained … Continue reading

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Poor man’s animation framework

I had to produce an animation towards the end of the research project, and as usual, there was not enough time left for heavy-duty video editing work. Everything for the animation had to be done really fast and still produce … Continue reading

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Automated testing on my latest research project

During the last months, I implemented lots of different graphics algorithms with many settings. One core theme that appeared throughout this project was testing: Both how to prevent regressions, as well as how to build a framework that new algorithms … Continue reading

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