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Tag Archives: opengl
Long live OpenGL
Hooray, OpenGL is fully supported under Vista, too – seems that enough people complained. See here.
Good news for OpenGL
Seems OpenGL can’t be pushed out of business that easily: http://www.gamedev.net/community/forums/topic.asp?topic_id=338694 Obviously Vista does also support windowed OpenGL and just turns off the eye-candy for this particular window Long live OpenGL!
DirectX 10 – The beginning of the end?
Microsoft released the DirectX December 2005 SDK lately, which contains pre-release DirectX10 information. Looking closer at DirectX10, it might be in my opinion the best reason to switch over to OpenGL now, and support that API on a broader base.