Twitter updates
- @max_mcguire Robust derivation for how to factor in near/far depth right into the matrix for better precision here: http://t.co/WLZ8YQsP 8 hours ago
- Wondering if I should get the #MassEffect3 Collector's edition, even though I don't like the Collectors in the ME universe at all ... 1 day ago
- @ChristinaCoffin Uah, right. I've spent several weeks on the few glyphs for the title on http://t.co/iomuW8h2. 1 day ago
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Tag Archives: opencl
OpenCL for realtime rendering: What’s missing?
I’m a heavy user of OpenCL, relying on it exclusively for all my highly parallel computing needs. Recently, I started using OpenCL as a replacement for DirectCompute for a DirectX11 based renderer, and while it’s close, there is still a … Continue reading