Finally got some time to continue my work on the bugtracker. I’m trying to finish off some of the larger parts before I have to leave for a week, so a friend of mine can take over development without having to fix stuff that I’ve broken.
Twitter updates
- #Mercurial 2.1 is out with lots of largefiles fixes. Thanks to #Unity3d for working hard on making it usable! 1 hour ago
- The C++ AMP specification is online: http://t.co/ndCMyTb3. I wonder if there will be a #AMP -> #OpenCL translator. 10 hours ago
- @codedivine Yes args C++ AMP :P 've been way to busy with OpenCL on AMD lately. 11 hours ago
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