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	<title>Anteru's blog &#187; Research</title>
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	<link>http://anteru.net</link>
	<description>Graphics, programming &#38; software engineering</description>
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		<title>Light propagation volumes</title>
		<link>http://anteru.net/2010/07/22/904/</link>
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		<pubDate>Thu, 22 Jul 2010 06:00:49 +0000</pubDate>
		<dc:creator>Anteru</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[directx]]></category>
		<category><![CDATA[global illumination]]></category>
		<category><![CDATA[realtime graphics]]></category>
		<category><![CDATA[research]]></category>

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		<description><![CDATA[A student of mine (Andreas Kirsch) just recently finished his implementation of light propagation volumes. His implementation is available under the very liberal BSD license, so be sure to grab it while it&#8217;s hot. There&#8217;s also a bunch of corrections in there, &#8230; <a href="http://anteru.net/2010/07/22/904/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>GPU Pro available</title>
		<link>http://anteru.net/2010/07/05/886/</link>
		<comments>http://anteru.net/2010/07/05/886/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 07:00:15 +0000</pubDate>
		<dc:creator>Anteru</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[realtime graphics]]></category>

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		<description><![CDATA[The GPU Pro book is available now, including my article about virtual texture mapping (it&#8217;s called &#8220;Virtual texture mapping 101&#8243;; I&#8217;m one of the authors. Thanks to all colleagues who helped with it, and in particular J.M.P. van Waveren for taking a &#8230; <a href="http://anteru.net/2010/07/05/886/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Assisted texture assignment preprint availalbe</title>
		<link>http://anteru.net/2010/03/11/721/</link>
		<comments>http://anteru.net/2010/03/11/721/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 07:00:37 +0000</pubDate>
		<dc:creator>Anteru</dc:creator>
				<category><![CDATA[Research]]></category>

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		<description><![CDATA[The preprint for &#8220;Assisted texture assignment&#8221; is available now. You can find it in my research area as well as at the REVES publications page.]]></description>
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		<title>Back from I3D</title>
		<link>http://anteru.net/2010/02/25/696/</link>
		<comments>http://anteru.net/2010/02/25/696/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 07:00:54 +0000</pubDate>
		<dc:creator>Anteru</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[i3d]]></category>
		<category><![CDATA[i3d 2009]]></category>
		<category><![CDATA[realtime graphics]]></category>

		<guid isPermaLink="false">http://anteru.net/?p=696</guid>
		<description><![CDATA[I just returned from the I3D conference. It&#8217;s a very nice conference, and there were a lot of cool papers this time. You should take a look at the complete list at Ke-Sen Huang &#8216;s homepage. In particular, I found &#8230; <a href="http://anteru.net/2010/02/25/696/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>At the TU Munich</title>
		<link>http://anteru.net/2010/01/11/677/</link>
		<comments>http://anteru.net/2010/01/11/677/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 07:00:18 +0000</pubDate>
		<dc:creator>Anteru</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[work]]></category>

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		<description><![CDATA[I&#8217;m pursuing my Ph.D. since this year at the TU Munich. If you are at the TU Munich, and a reader of this blog, I&#8217;d be very happy to get in touch with you, as I have several Master and &#8230; <a href="http://anteru.net/2010/01/11/677/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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