Twitter updates
- #Mercurial 2.1 is out with lots of largefiles fixes. Thanks to #Unity3d for working hard on making it usable! 2 hours ago
- The C++ AMP specification is online: http://t.co/ndCMyTb3. I wonder if there will be a #AMP -> #OpenCL translator. 11 hours ago
- @codedivine Yes args C++ AMP :P 've been way to busy with OpenCL on AMD lately. 12 hours ago
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Category Archives: Programming
Postmortem: Diploma Thesis, 2
Welcome to the second part of the post-mortem analysis. In the first part, I mentioned the things that went right, now it’s the time to find out what could have been better: Direct usage of std::iostreams everywhere: Well, the main … Continue reading
Postmortem: Diploma Thesis, 1
As I’m in the finishing stages (writing ) of my diploma thesis, it’s time for a post-mortem analysis of the source code. This week, I’ll investigate the things that went right and which I’ll try to use in the future … Continue reading
Linux developer tools
After switching to Linux recently at work, it’s time for the follow-up post with the tools I currently use for development. Core tools For compiling, I use the standard GCC – currently 4.3, which has support for OpenMP and is … Continue reading
Switching to Linux: A Windows developer’s view
A few weeks ago, I switched my development environment from Windows to Linux, on a project which was developed so far on Windows only. In this post, I want to describe the issues that brought me to this switch, a … Continue reading