Twitter updates
- @repi Sounds great, I guess that should also help to make the games more stable on PC. Wonder what perf difference you see, if any? 1 day ago
- @aras_p Happy birthday! The link you attached seems to be broken though. 2 days ago
Development
Graphics
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Category Archives: Graphics
Updating a DXTC texture with DX10
Updating a texture is usually straightforward: You call map, and mem-copy the stuff over the returned pointer, taking the stride into account. This is not so simple for DXTC though, as the data is organised in 4×4 pixels blocks. With … Continue reading
More information on Caustic Graphics
Caustic graphics is a company which claims to have solved most problems related to incoherent memory access when ray-tracing secondary rays (gosh, that’s a sentence, but the claim is even more impressive). While nobody knows so far how they do … Continue reading
AMD GDC 2009 slides are available
AMD has also released their slides from the GDC 2009, available on the AMD conference presentations page.
nVidia GDC 2009 presentations are out
Grab them while they’re fresh, right on nVidia’s GDC 2009 page.