Twitter updates
- @max_mcguire @Wavesonics If you branch with SVN, then you have a problem anyway. Why not #mercurial or another DVCS with sane branching? 1 day ago
- @max_mcguire Why? Sure, there are parts which aren't great, but unless you use Spirit everywhere, Boost can be a great time saver. 1 day ago
- I just paid 70€ for 68 kib of OpenType fonts (one font, two styles), but my god, HelveticaNeueLight looks gorgeous. #ilovehelvetica 1 day ago
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Author Archives: Anteru
Ava source code is now public
A dear reader asked whether the Ava source code is public, and yes, it is now! Ava is a small video-processing tool I’ve been using for producing videos for publications (I have already blogged everything interesting about it.) It took … Continue reading
GDC Europe 2011: Day 3, with a tiny amount of Gamescom
Last day of the GDC, and three talks for me. The first one was “The three eras of Gaming” by Richard Garriot, His three eras were: Single-player games, massive-multiplayer games and finally social games, with the last category being rather … Continue reading
GDC Europe 2011: Day 2
As expected, the GDC night was a long one so I decided to skip the first slot of the second day and went straight for IllFonic‘s CryEngine 3 talk. I was hoping for some interesting war-stories, and at the least … Continue reading
GDC Europe 2011: Day 1
The first day at the GDC Europe, and time for a live-reporting experiment. I’ll try to blog a daily summary of the talks I’ve seen at the GDC; let’s see how this works out. The first talk I went into … Continue reading