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- @max_mcguire @Wavesonics If you branch with SVN, then you have a problem anyway. Why not #mercurial or another DVCS with sane branching? 40 minutes ago
- @max_mcguire Why? Sure, there are parts which aren't great, but unless you use Spirit everywhere, Boost can be a great time saver. 12 hours ago
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Daily Archives: 1.3.2010
DirectX11 hints …
Some stuff that might be useful if you’re getting started with DX11: Tesselation: If you get error X4577: Not all elements of SV_Position were written, make sure to write 4 elements positions in your domain shader. error X3502: tessfactor inputs … Continue reading