Twitter updates
- #Mercurial 2.1 is out with lots of largefiles fixes. Thanks to #Unity3d for working hard on making it usable! 1 hour ago
- The C++ AMP specification is online: http://t.co/ndCMyTb3. I wonder if there will be a #AMP -> #OpenCL translator. 9 hours ago
- @codedivine Yes args C++ AMP :P 've been way to busy with OpenCL on AMD lately. 11 hours ago
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Monthly Archives: October 2009
DirectX 11 platform update has been released
Finally, the DX11 update for Vista has been released, and it also works with non en_US versions of Windows. Grab it via Windows Update or from the KB.
Beta testing time
Visual Studio 2010 Beta 2 has been released recently, and CMake 2.8 is also in RC mode right now. In case you haven’t done yet, this is the time to give it a try, as Microsoft and Kitware are really … Continue reading
Postmortem: Diploma Thesis, 2
Welcome to the second part of the post-mortem analysis. In the first part, I mentioned the things that went right, now it’s the time to find out what could have been better: Direct usage of std::iostreams everywhere: Well, the main … Continue reading
Postmortem: Diploma Thesis, 1
As I’m in the finishing stages (writing ) of my diploma thesis, it’s time for a post-mortem analysis of the source code. This week, I’ll investigate the things that went right and which I’ll try to use in the future … Continue reading