Twitter updates
- @repi Sounds great, I guess that should also help to make the games more stable on PC. Wonder what perf difference you see, if any? 17 hours ago
- @aras_p Happy birthday! The link you attached seems to be broken though. 1 day ago
Development
Graphics
Calendar
Daily Archives: 14.3.2009
Pimpl your C++ code
We’ll take a look at the PIMPL (private implementation) pattern today, which is especially useful for larger projects, where compile times become a problem. Pimpl allows to decouple the interface from the implementation, to a point where nearly each class … Continue reading