Monthly Archives: March 2009

Intel Larrabee instruction set is ready-to-use

Intel just released a C++ header which allows developers to use Larrabee instructions with current compilers, by simply writing out the future instrisincs as C code. Some interesting bits: 512 bit vector types (8x64bit double, 16x32bit float, or 16x32bit integer) … Continue reading

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March 2009 DirectX SDK released

Just seen it, the March 2009 DX SDK has been just released. New stuff included: Direct2D, DirectWrite and DXGI 1.1 — of these, DXGI 1.1 sounds most interesting, gotta take a look at it. XNA Math — cross-platform math library, … Continue reading

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Virtual texture mapping, part 2

Over the last months, I’ve written a virtual texture mapping implementation as part of my student research work. Some people have already got a copy to read (you know who you are ), rest assured that I’ll continue to work … Continue reading

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New theme

As you probably have noticed (unless you only use a feed-reader for my page ) — I have a new theme. If you spot any problems (usability or display), please leave a comment, and tell me which browser/OS combination you … Continue reading

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