Twitter updates
- #Mercurial 2.1 is out with lots of largefiles fixes. Thanks to #Unity3d for working hard on making it usable! 3 hours ago
- The C++ AMP specification is online: http://t.co/ndCMyTb3. I wonder if there will be a #AMP -> #OpenCL translator. 12 hours ago
- @codedivine Yes args C++ AMP :P 've been way to busy with OpenCL on AMD lately. 13 hours ago
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Monthly Archives: March 2009
Intel Larrabee instruction set is ready-to-use
Intel just released a C++ header which allows developers to use Larrabee instructions with current compilers, by simply writing out the future instrisincs as C code. Some interesting bits: 512 bit vector types (8x64bit double, 16x32bit float, or 16x32bit integer) … Continue reading
March 2009 DirectX SDK released
Just seen it, the March 2009 DX SDK has been just released. New stuff included: Direct2D, DirectWrite and DXGI 1.1 — of these, DXGI 1.1 sounds most interesting, gotta take a look at it. XNA Math — cross-platform math library, … Continue reading
Virtual texture mapping, part 2
Over the last months, I’ve written a virtual texture mapping implementation as part of my student research work. Some people have already got a copy to read (you know who you are ), rest assured that I’ll continue to work … Continue reading
New theme
As you probably have noticed (unless you only use a feed-reader for my page ) — I have a new theme. If you spot any problems (usability or display), please leave a comment, and tell me which browser/OS combination you … Continue reading