Twitter updates
- @repi Sounds great, I guess that should also help to make the games more stable on PC. Wonder what perf difference you see, if any? 16 hours ago
- @aras_p Happy birthday! The link you attached seems to be broken though. 1 day ago
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Daily Archives: 12.5.2008
Virtual texture mapping
There’s somehow a lot of confusion going on about virtual texture mapping: I’ve been recently asked whether it’s going to increase the VRAM usage extremely, and this is so way off I think it’s time to clarify some things about … Continue reading
Posted in Graphics
Tagged content, content creation, realtime graphics, virtual texture mapping
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