Twitter updates
- #Mercurial 2.1 is out with lots of largefiles fixes. Thanks to #Unity3d for working hard on making it usable! 1 hour ago
- The C++ AMP specification is online: http://t.co/ndCMyTb3. I wonder if there will be a #AMP -> #OpenCL translator. 9 hours ago
- @codedivine Yes args C++ AMP :P 've been way to busy with OpenCL on AMD lately. 11 hours ago
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Monthly Archives: May 2008
Virtual texture mapping
There’s somehow a lot of confusion going on about virtual texture mapping: I’ve been recently asked whether it’s going to increase the VRAM usage extremely, and this is so way off I think it’s time to clarify some things about … Continue reading
Posted in Graphics
Tagged content, content creation, realtime graphics, virtual texture mapping
2 Comments
CMake 2.6 final released
CMake 2.6 has been released. See the release announcement. CMake is a very nice cross-platform build tool which does not build itself but instead creates projects for the target platform (Visual Studio projects files for Windows, Makefiles for Linux, etc.). … Continue reading