Daily Archives: 18.1.2008

SimpleDB

For a small project of mine, I needed a really simple DB (so simple, you can’t call it a DB actually ). The requirements were: Fast lookup Storage of raw byte streams for both key/data Pure MSIL – otherwise, I … Continue reading

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SphereAO

Over the last two days, I’ve written an extremely simple ray-tracer in C#, just as a proof of concept that this can be done in less than two hours, even without preparation. See attached screenshot… In comparison, writing a simple … Continue reading

Posted in Graphics | Tagged , , , | 6 Comments