Monthly Archives: July 2007

Boost 1.34.1 released

Boost 1.34.1 has been just released. Compiles to 2.52 GiB of binaries on x64, and rougly 1.8 GiB of binaries on x86. Initial compatibility tests look good here, so I can only follow the recommendation to upgrade to Boost 1.34.1 … Continue reading

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C++ tricks, #5: Breaking on memory allocations with VC

A little known feature is breaking on a specific memory allocation without recompiling your app. Let’s assume you’ve run your code with _CrtDumpMemoryLeaks (); and you got something like Detected memory leaks! Dumping objects -> {12213} normal block at 0x004DA780, … Continue reading

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E3

It’s E3 time again! Lots and lots of great new games incoming. Take a look at the trailers. Some amazing ones I’ve already seen: Killzone 2, Resident Evil 5, Unreal Tournament 3. I’m pretty sure there are many more, I … Continue reading

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