Twitter updates
- #Mercurial 2.1 is out with lots of largefiles fixes. Thanks to #Unity3d for working hard on making it usable! 3 hours ago
- The C++ AMP specification is online: http://t.co/ndCMyTb3. I wonder if there will be a #AMP -> #OpenCL translator. 12 hours ago
- @codedivine Yes args C++ AMP :P 've been way to busy with OpenCL on AMD lately. 13 hours ago
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Monthly Archives: November 2005
Back on the OpenGL Track, Collada delayed
After a short break I’m back inside the OpenGL renderer for Niven|FSG. God it feels good to do OpenGL again I didn’t realize how much I missed this until I started with it again. I have good hopes that the … Continue reading
Niven|FSG started
Yeah, people, finally Niven|FSG went into development! Be sure to read on to be the first who knows about it