Twitter updates
- #Mercurial 2.1 is out with lots of largefiles fixes. Thanks to #Unity3d for working hard on making it usable! 3 hours ago
- The C++ AMP specification is online: http://t.co/ndCMyTb3. I wonder if there will be a #AMP -> #OpenCL translator. 12 hours ago
- @codedivine Yes args C++ AMP :P 've been way to busy with OpenCL on AMD lately. 13 hours ago
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Monthly Archives: May 2005
ASM book
I (re)discovered a great book about PC Assembler, which you can get for free from here. Printed it out yesterday, 197 pages, great stuff. Had this book some time ago, but I lost the PDF file. Finally found it again … Continue reading
Niven
I changed the name of the engine to Niven. From now on, every time I refer to Niven, I mean the 3D engine I’m working on (which was called formerly AdRem3d).
Episode III – and some C++
Woohaa, went to the cinema yesterday to watch StarWars:Episode III. Great! Surely the best of the first 3 movies, with some really amazing scenes, and, of course, incredible visual effects. This time it’s not a demo reel any more (like … Continue reading
Unreal Engine 3 Footage
Yesterday, two incredible Unreal Engine 3 related videos appeared (directly from the E3) – the Gears of War Trailer (a XBox 360 exclusive title) and Unreal Tournament 2007 Tech Demo on PS3. Quite amazing graphics, if you can, go and … Continue reading