Category : Realtime graphics

This section will be dedicated solely to realtime graphics on 3D hardware, using OpenGL (mainly) and DirectX (maybe).

Related posts:

  1. Category : Render graphics
  2. Interesting graphics papers, articles and other stuff
  3. Support OpenGL!
  4. Graphics APIs done wrong
  5. DirectX 10 – The beginning of the end?

This entry was posted in Realtime. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>